• fullscreen
  • Linhas5.pde
  • _funciones.pde
  • // IDEP 2010
    ///Ana Paula Carvalho
    ////Modificando
    
    
    float angle = 1; // Current angle
    float speed = 0.01; // velocidade que desenha as linhas
    float radius = 70.0; // Tamanho circulo
    float sx = 4.0;
    float sy = 4.0;
    float hh = 10;
    color col;
    
    
    void setup() {
      size(800, 600);
      noStroke();
      background(0);
      smooth();
    }
    
    
    void draw() {
      // EVENTOS
      if(keyPressed){    
        
        
        if(key == '1') {
          float sx4 = 6.0;
          float sy4 = 6.0;
          float x6 =  width/1.5 + sin(angle) * radius;
          float y6 = height/1.5 + cos(angle) * radius;
            ellipse(x6, y6, 1, 1); // Draw smaller circle
          // Set the position of the large circles based on the
          // new position of the small circle
          float x5 = x6 + cos(angle * sx4) * radius;
          float y5 = y6 + sin(angle * sy4) * radius;
           ellipse(x5, y5, 1, 1); // Draw larger circle
           //line 
      if(hh<100){
        hh+=1;
      } 
      else{
        hh--;
      }
          col = color(9,9,9+hh,15);
      stroke(devuelveColor(),hh);
      line(x5,y5,x6,y6);
          println("key 1 : sx:   "+sx +"  sy:" + sy);
        }
        
        
            if(key == '2') {
          float sx4 = 6.0;
          float sy4 = 6.0;
          float x =  width/2 + sin(angle) * radius;
          float y = height/2 + cos(angle) * radius;
          //parametros circulo principal
          ellipse(x, y, 1, 1); // Draw smaller circle
          // Set the position of the large circles based on the
          // new position of the small circle
          float x3 = x + cos(angle * sx) * radius;
          float y3 = y + sin(angle * sy) * radius;
          fill(0,0);
          ellipse(x3, y3, 30, 30); // Draw larger circle
          println("key 1 : sx:   "+sx +"  sy:" + sy);
        }
        
        
        if(key == '3') {
          float sx2 = 5.0;
          float sy2 = 5.0;
          float x4 =  width/3.5 + sin(angle) * radius;
          float y4 = height/3.5 + cos(angle) * radius;
            ellipse(x4, y4, 1, 1); // Draw smaller circle
          // Set the position of the large circles based on the
          // new position of the small circle
          float x3 = x4 + cos(angle * sx2) * radius;
          float y3 = y4 + sin(angle * sy2) * radius;
           ellipse(x3, y3, 1, 1); // Draw larger circle
           //line 
      if(hh<100){
        hh+=1;
      } 
      else{
        hh--;
      }
          col = color(9,9,9+hh,15);
      stroke(devuelveColor(),hh);
      line(x3,y3,x4,y4);
          println("key 1 : sx:   "+sx +"  sy:" + sy);
        }
     
        
      
        
        
        if(key == '4') {
          float sx2 = 4.0;
          float sy2 = 4.0;
          float x4 =  width/7 + sin(angle) * radius;
          float y4 = height/7 + cos(angle) * radius;
            ellipse(x4, y4, 1, 1); // Draw smaller circle
          // Set the position of the large circles based on the
          // new position of the small circle
          float x3 = x4 + cos(angle * sx2) * radius;
          float y3 = y4 + sin(angle * sy2) * radius;
           ellipse(x3, y3, 1, 1); // Draw larger circle
           //line 
      if(hh<100){
        hh+=1;
      } 
      else{
        hh--;
      }
          col = color(9,9,9+hh,15);
      stroke(devuelveColor(),hh);
      line(x3,y3,x4,y4);
          println("key 1 : sx:   "+sx +"  sy:" + sy);
        }
        
       
        
        if(key == '5') {
          fill(0, 30);
          noStroke ();
          rect(0, 0, width, height);
        }
        if(key == '6') {
          noLoop();  
        }
      }
    
    
      angle += speed; // Update the 
      println("angle:;"+angle);
    
      //pos circulo
      float x =  width/1.2 + sin(angle) * radius;
      float y = height/1.2 + cos(angle) * radius;
    
      //parametros circulo principal
      fill(0);
      ellipse(x, y, 1, 1); // Draw smaller circle
    
    
      // Set the position of the large circles based on the
      // new position of the small circle
      float x2 = x + cos(angle * sx) * radius;
      float y2 = y + sin(angle * sy) * radius;
      ellipse(x2, y2, 1, 1); // Draw larger circle
    
      //line 
      if(hh<100){
        hh+=1;
      } 
      else{
        hh--;
      }
    
    //if (angle = 360) {noLoop()};
      
      
    
      col = color(9,9,9+hh,15);
      stroke(devuelveColor(),hh);
      line(x,y,x2,y2);
    }
    
    
    void limpia(){
      background(0);
    }
    
    color devuelveColor() {
      float rojo = random (0,900);
      float verde = random(0,900);
      float azul = random(0,900);
      return color(rojo,verde,azul);
    }
    
    color devuelveColor2() {
      float rojo = random (0,900);
      float verde = random(0);
      float azul = random(0);
      return color(rojo,verde,azul);
    }
    

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    Ana Paula Carvalho

    Linhas5

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