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Dynamic relaxation on a surface

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Creates a mesh over a surface with members of a specified length. In this case it is an elliptical surface. Uses a swarming type algorithm to ensure all the points are the specified distance away from each-other (minLength & maxLength). Overall flow: 1. Generates an array of points. 2. Each point is moved away from its nearest neighbors. 3. All the points are then projected back onto the eliptical surface. 4. Object is then rendered. 5. Return to 2. White members are close to the maximum range. Gray members are in the ideal range. Red members are below the ideal range and are
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