fullscreen int g = 80;
int b = 50;
int r = 220;
float c = 5;
float changeColor = 20;
float shakeX;
float shakeY;
void setup() {
size(300,300);
frameRate(20);
background(0,0,b);
smooth();
background(80,80,80);
}
void draw(){
fill(r,g,b);
stroke(r,g,b);
r+=changeColor;
g+=changeColor;
b+=changeColor;
if(g == 0 || g >= 10|| r == 0 || g >= 10|| b == 0 || b >= 10){
changeColor *=-1;
}
c = c + 1;
ellipseMode(CENTER);
ellipse(width/2,height/2,c,c);
if(c>= height || c==0){
c = c* -1;
}
}