저는 사람들의 삶이 마라톤과 같다는 생각을 했습니다.
사람들은 저마다 자신의 목표를 위해서 다양하게 노력하고 있고,
이는 목표를 향해 우직하게 달려나가는 마라토너와 같다는 생각을 했습니다.
캐릭터를 통해 꿈을 향해 밤낮 없이 질주하는 모습을 녹여내 보이고자 하는 의도로 만들었습니다.
구, 직육면체와 같은 입체도형을 이용하여 사람모양을 구현하였고,
삼각함수를 이용하여 움직임을 조정하였습니다.
pushmatrix popmatrix를 통해 캐릭터의 부분이 분리되어 작동할 수 있게끔 하였습니다.
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