fullscreen void setup () {
size (250,250);
smooth ();
background (#785553);
frameRate (5);
}
void draw () {
background (#785553);
int g = int(random (544,50));
noFill ();
//scribbles
for (int x = 20; x < g; x = x + 1) {
stroke (#1d3150, 25);
float h = random (-45,400);
float p = random (-25,1500);
bezier (mouseX,mouseY,h,h,p,p,250,0);
//
;
};
};