• fullscreen
  • sketch_mar06g.pde
  • int patternSeperationX = 65;
    int patternSeperationY = 65;
    void setup(){
    size(450,450);
    background(255);
    smooth();
     
    for(int i = 0; i < width/patternSeperationX; i++){
    for(int j = 0; j < height/patternSeperationY; j++){
    pushMatrix();
    translate(i*patternSeperationX, j*patternSeperationY);
    yourFunction();
    popMatrix();
    }
    }
     
    }
    void draw()
    {
     
    }
    void yourFunction(){
      noFill();
    
    arc(50, 55, 50, 50, 0, PI/2);
    noFill();
    arc(50, 55, 60, 60, PI/2, PI);
    arc(50, 55, 70, 70, PI, TWO_PI-PI/2);
    arc(50, 55, 80, 80, TWO_PI-PI/2, TWO_PI);
    
    arc(55, 50, 50, 50, 0, PI/2);
    noFill();
    arc(55, 50, 60, 60, PI/2, PI);
    arc(55, 50, 70, 70, PI, TWO_PI-PI/2);
    arc(55, 50, 80, 80, TWO_PI-PI/2, TWO_PI);
    
    arc(60, 50, 50, 50, 0, PI/2);
    noFill();
    arc(60, 50, 60, 60, PI/2, PI);
    arc(60, 50, 70, 70, PI, TWO_PI-PI/2);
    arc(60, 50, 80, 80, TWO_PI-PI/2, TWO_PI);
    
    
    
    fill(237,83,41,30);
    ellipse(55,55,45,45);
    fill(237,83,41,50);
    ellipse(60,50,45,45);
    fill(237,83,41,90);
    ellipse(65,45,45,45);
    
    }
    

    code

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    about this sketch

    This sketch is running as Java applet, exported from Processing.

    license

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    Sophie Macnicol

    Bouncing Balls

    Add to Faves Me Likey@!
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    One of my first codes its pretty simple was just experimenting with arcs and ellipses

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