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Transform Triangles 2D

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LMB/RMB - rotate everything MMB - move everything (translate) numeric +/- - scale everything (center zoom in/out) I - incircles O - circumcircles R - rotations around center C - clipping V - show/hide vertices with circles I'm not a student (and it is about 20 years I was, so if I knew something I forgot it completely). I just learn things (I like) hard/strange way (often trying and analyzing). march/12/2012: Prettier circle whem zoomed out...
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