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  • sketch_aug05f_2.pde
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    //declaring variable
    float circlex=0;
    float circley=0;
    float vely = 10;
    float velx = 10;
    float g = 1;
    
    void setup(){
      background(0);
      smooth();
      frameRate(60);
      size(1000,180);
    }
    
    void draw(){
    
      fill(random(150,200),random(150,200),0,random(100,255));
      //noStroke();
      strokeWeight(1);
      circlex+=velx;
      vely+=g;
      circley+=vely;
       // the same as circley=circley+vel
      ellipse(circlex,circley,random(40,50),random(40,50));
      if((circlex<0)||(circlex>width)){
        velx=velx*-1;
      }
      if((circley<0)||(circley>height)){
        vely=vely*-1;
      }
      
    }
       //same as vel=vel
       //inserting picture
       
    

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    about this sketch

    This sketch is running as Java applet, exported from Processing.

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    Firm Tharit Tothong

    Bouncing Ball - Physic Wormhole!

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    now with the gravity, look how the ball draws!

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