fullscreen float r= 0;
float g= 0;
float b= 0;
void setup() {
size(400, 400);
smooth();
}
void draw() {
background (r,g,b);
strokeWeight(50);
line(40,0,70,height);
strokeWeight(120);
line(300,0,240,height);
strokeWeight(10);
line(400,0,10,height);
if (mousePressed) {
r= random(255);
g= random(255);
b= random(255);
stroke(0);
}
else {
r= 204;
g= 204;
b= 204;
stroke(204);
}
}