• fullscreen
  • TREE_MOTION.pde
  • /* OpenProcessing Tweak of *@*http://www.openprocessing.org/sketch/50768*@* */
    /* !do not delete the line above, required for linking your tweak if you re-upload */
    
    //import processing.serial.*;
    //Serial myPort;
    //import fullscreen.*;
    //FullScreen fs;
    
    Circles [] array_circles; 
    int numCircles, fallCircles;
    
    PImage Tree;
    PImage Back;
    
    color active; 
    
    void setup() {
    
     // fs = new FullScreen(this); 
     // fs.enter(); 
    
     // println(Serial.list());
    // myPort = new Serial(this, Serial.list()[0], 9600);
     // myPort.bufferUntil('\n');
    
      size(500, 500);
      
      Back = loadImage ("Back.jpg");
      Tree = loadImage("tree.png"); 
      smooth();
      noStroke();
    
      int active;
    
      array_circles = new Circles [2000000]; 
      numCircles = 0; 
    
      for (int i = 0;i < 2000000;i++) {
        array_circles[i] = new Circles();
      }
    }
    
    
    void draw() {
      background(255);
      imageMode(CENTER);
      image(Tree, 250, 250); 
    
      for (int i = 0;i < fallCircles;i++) { 
          array_circles[i].fall();
        }
    
        for (int i = 0;i < numCircles;i++) { 
          array_circles[i].show();
        }
    if (keyPressed==true){
      if (key == 'b'){
        array_circles[numCircles].create(random(37,460),random (10,300), active); 
          numCircles++;
        }
        if(key =='c'){
          fallCircles = numCircles;
        }
    
    
    }
    println(mouseX);
    println(mouseY);
    }
    
    
    
    
    
    class Circles {
    
      float x, y;
      color color_new;
      float fallLevel=0;
      boolean nofall = false;
    
      void create(float posx, float posy, color col) {
        x = posx;
        y = posy;
        color_new = color(random(190,255), random(40,170), random(40,150));
      }
    
      void show() {
        if (nofall == false) {
          fill (color_new);
          ellipse(x + random(2), y + random(5), 10, 10);
        }
      }
    
      void fall() {
        if (y<730) 
        {
          fill (color_new, random(70, 90)); //random transperancy while falling
          ellipse(x + random(10), y + random(10)-12, 7, 7); 
          y = y + fallLevel; 
          x = x + random(-10, 10);
          fallLevel+=0.2;
        } 
        else {
          nofall = true;
        }
      }
    
    }
    

    code

    tweaks (0)

    about this sketch

    This sketch is running as Java applet, exported from Processing.

    license

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    Yoon Hur

    Cherry Blossom

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    Press B = Make flowers on the tree

    Press C = Fall the flowers

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