fullscreen //Mauricio Orantes
//2nd Assignment
//Computational Expression - Working with RoboMonster using setup and DRAW
//setup here
int x=450;
int y=115;
int counter=0;
void setup() {
size(850, 600);
x=450;
y=115;
background(255);
smooth();
//setting variable constants
//x=450;
//y=115;
//noLoop();
//frameRate(1);
}
void draw() {
//First, draw an ellipse NOTES
//stroke();
//strokeWeight(); - Thickness of line
println(x);//for Counter at bottom
println(y);
println("Im Pretty Static...how analog");
background(255);
//noLoop();
strokeWeight(2);
fill(#ffffff);
ellipse(x, y-10, 125, 125);
strokeWeight(2);//Inner circle
fill(#ffffff);
ellipse(x, y, 100, 100);
fill(#000000, 100);//ear left
rect(x-73, y-25, 10, 30);
fill(#000000, 100);//ear right
rect(x+63, y-25, 10, 30);
//antenna
line(x+75, y-15, x+80, y-15);//right
line(x+80, y-75, x+80, y-15);//right
strokeWeight(2);//circle
ellipse(x+80, y-80, 10, 10);
line(x-73, y-15, x-80, y-15);//left
line(x-80, y-75, x-80, y-15);//left
strokeWeight(2);//circle
ellipse(x-80, y-80, 10, 10);
//Triangles eyes
fill(#000000, 100);//left
triangle(x-35, y-25, x-15, y-25, x-25, y-5);
fill(#000000, 100);//right
triangle(x+10, y-25, x+30, y-25, x+20, y-5);
fill(#000000, 100);//mouth
rect(x-35, y+10, 60, 20);
//Teeth
line(x-35, y+10, x-25, y+30);
line(x-25, y+30, x-15, y+10);
line(x-15, y+10, x-5, y+30);
line(x-5, y+30, x+5, y+10);
line(x+5, y+10, x+15, y+30);
line(x+15, y+30, x+25, y+10);
//Next, draw a rectangle, body attributes
//noStroke();
strokeWeight(2);
fill(255, 0, 0, 50);// torso
rect(x-100, y+35, 200, 130);
fill(200, 0, 230, 50);//Lower Body
rect(x-100, y+185, 200, 60);
fill(155, 230, 30);//mid Axel
rect(x-20, y+164, 30, 22);
fill(#ffffff, 0, 0, 100);//Legs
rect(x-100, y+245, 25, 75);
fill(#ffffff, 0, 0, 100);//Legs
rect(x-30, y+245, 25, 75);
fill(#ffffff, 0, 0, 100);//Legs
rect(x+10, y+245, 25, 75);
fill(#ffffff, 0, 0, 100);//Legs
rect(x+75, y+245, 25, 75);
fill(#ffffff, 0, 0, 100);//right triangle axel
triangle(x+55, y+245, x+20, y+285, x+90, y+285);
fill(#ffffff, 0, 0, 100);//left triangle axel
triangle(x-55, y+245, x-90, y+285, x-15, y+285);
//Arms
strokeWeight(2);//Left
stroke(#000000);
fill(#ffffff);
ellipse(x-100, y+60, 70, 70);
ellipse(x-120, y+60, 70, 70);
ellipse(x-140, y+60, 70, 70);
ellipse(x-160, y+60, 70, 70);
ellipse(x-180, y+60, 70, 70);
ellipse(x-200, y+60, 70, 70);
fill(#000000, 100);//left triangle hand
triangle(x-205, y+25, x-205, y+100, x-260, y+65);
stroke(#000000);//right
fill(#ffffff);
ellipse(x+100, y+60, 70, 70);
ellipse(x+80, y+60, 70, 70);
ellipse(x+60, y+60, 70, 70);
ellipse(x+40, y+60, 70, 70);
ellipse(x+20, y+60, 70, 70);
ellipse(x, y+60, 70, 70);
fill(#000000, 0, 0, 100);//right triangle hand
triangle(x-5, y+25, x-5, y+100, x-60, y+65);
//We're done
//x+=2;
if (x<100 && counter==1){
x+=10;
counter=0;
}
if (counter==1){
x-=10;
}
if (x>775 && counter==0){
x-=5;
counter=1;
}
if (counter==0){
x+=5;
}
}
void mouseClicked(){
setup();
}
Assignment to give motion to the beast, mine moves from left to right