A simple FM synthesizer which uses the individual positions of objects in a mesh to determine the pitch and tonal characteristics of each oscillator. Driven by a physics simulation, the sound-producing objects oscillate and move about eachother attempting to reach equilibrium.
Click to add a sound generator. The longer you hold the left mouse button, the larger the object. Press the 'f' key on the key to freeze objects; shift-click to freeze an individual; opt-drag to move.
made with traer physics and the beads sound lib. http://lukeloeffler.com
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