fullscreen float posx, posy;
void setup() {
size(600,600);
background(116,110,100);
smooth();
}
void draw() {
posx=posx+(mouseX-posx)/50;
posy=posy+(mouseY-posy)/50;
fill(mouseY,mouseX,22,152);
stroke(300,300,250,250);
ellipse(posx,posy,posx,posx);
}