// X - Werte
int xLeft = 10;
int xMiddle;
int xRight = 390;
// Y - Werte
int yTop = 10;
int yMiddle;
int yBottom = 390;
void setup() {
frameRate(2);
size(400, 400);
background(120,200,185);
smooth();
xMiddle = width/2;
yMiddle = width/2;
}
void draw() {
stroke(255);
strokeWeight(2);
float randomX = random(50,350);
float randomY = random(50,350);
// Linien oben
line(xLeft, yTop, randomX, randomY);
line(xMiddle, yTop, randomX, randomY);
line(xRight, yTop, randomX, randomY);
// Linien in der Mitte
line(xLeft, yMiddle, randomX, randomY);
line(xRight, yMiddle, randomX, randomY);
// Linien unten
line(xLeft, yBottom, randomX, randomY);
line(xMiddle, yBottom, randomX, randomY);
line(xRight, yBottom, randomX, randomY);
}
void mousePressed(){
background(random(250), random(250), random(255));
}
void keyPressed(){
saveFrame("Zeichenautomat.png");
}