fullscreen boolean fswitch = false;
void setup() {
size(800,500);
noStroke();
smooth();
background(#B0E2FF);
fill (#FFFF00,100);
ellipse (600,80,150,150);
}
void draw() {
frameRate(10);
if(fswitch==false){
fill(250,60);
float r = random (60-300);
ellipse(mouseX,mouseY,r,60);
}
else {
fill(0,60);
float r = random (60-300);
ellipse(mouseX,mouseY,r,60);
}
}
void mouseMoved() {
fswitch=false;
}
void mouseDragged() {
fswitch=true;
}