fullscreen int xPos = 25;
int yPos = 25;
void setup() {
size(400, 200);
background(15);
noStroke();
frameRate(50);
}
void draw() {
if (keyPressed == true) {
if (key == CODED) {
if (keyCode == UP) {
yPos -= 2;
}
if (keyCode == DOWN) {
yPos += 2;
}
if (keyCode == LEFT) {
xPos -= 2;
}
if (keyCode == RIGHT) {
xPos += 2;
}
}
}
rectMode(CENTER);
fill(255);
rect(xPos, yPos, 50, 50);
rectMode(CORNER);
fill(0, 0, 0, 10);
rect(0, 0, 400, 200);
}
Nick Gonzales