ArrayList stars;
void setup(){
size(500,500);
background(0);
//background stars
stars = new ArrayList();
for(int i = 1; i <= 300; i++){
stars.add(new star());
}
}
void draw(){
background(0);
//background stars
for(int i = 0; i <= stars.size()-1; i++){
star starUse = (star) stars.get(i);
starUse.display();
}
}
class star {
int xPos, yPos, starSize;
float flickerRate, light;
boolean rise;
star(){
flickerRate = random(2,5);
starSize = int(random(2,5));
xPos = int(random(0,500 - starSize));
yPos = int(random(0,500 - starSize));
light = random(10,245);
rise = true;
}
void display(){
if(light >= 245){
rise = false;
}
if(light <= 10){
flickerRate = random(2,5);
starSize = int(random(2,5));
rise = true;
xPos = int(random(0,500 - starSize));
yPos = int(random(0,500 - starSize));
}
if(rise == true){
light += flickerRate;
}
if(rise == false){
light -= flickerRate;
}
fill(light);
rect(xPos, yPos,starSize,starSize);
}
}