float h;
float m;
float s;
float t1;
float t2;
float t3;
void setup(){
size (500, 500);
noStroke();
smooth();
h = hour();
m = minute();
s = second();
}
void draw (){
background (50);
fill (18, 245, 255);
arc (width/2, height/2, width/2, height/2, TWO_PI-PI/2, (TWO_PI-PI/2)+(TWO_PI/12+h) );
fill (100, 0, 200);
arc (width/2, height/2, 150, 150, TWO_PI-PI/2, (TWO_PI-PI/2)+(TWO_PI/60 +m));
fill (128, 255, 18);
arc (width/2, height/2, 100, 100, (TWO_PI-PI/2), ((TWO_PI/60)+s));
t1=map(hour(), 0, h, 0, (TWO_PI-(12-h)));
t2=map(minute(), 0, m, 0, (TWO_PI-(60-m)));
t3=map(second(), 0, s, 0, (TWO_PI-(TWO_PI/60-s)));
}