fullscreen int x,y=0;
void setup()
{
size(400,300);
smooth();
frameRate(10);
}
void draw()
{
background(#cbcefb);
noFill();
strokeWeight (10);
stroke (0,0,255);
ellipse (80,100,100,100);
stroke (0,0,0);
ellipse (195,100,100,100);
stroke (255,0,0);
if(x==310||y==100)
{
ellipse (310,100,100,100);
}
else
{
x=(int) random(400);
y=(int) random(300);
ellipse (x, y,100,100);
}
stroke (255,255,0);
ellipse (138,160,100,100);
stroke (0,255,0);
ellipse (253,160,100,100);
}