void setup (){
size ( 600, 800);
background (0);
smooth();
stroke(255);
strokeWeight(2);
;
}
void draw () {
//line (0,height/7, width,height/7);
//line (0, (height/8)*2, width,(height/8)*2);
//line (0, (height/7)*3, width, (height/7)*3);
//line (0, height/7*4, width,height/7*4);
//line (0,height/6*4, width,height/6*4);
//line (0, height/6*5, width,height/6*5);
for (int i=0; i<=width; i+=3){
//Reihe 1
translate(i,0);
line (random(0,25),0, random(0,25),height/7);
line (random(0,50),0, random(0,50),height/7);
line (random(0,70),0, random(30,100),height/7);
//Reihe 2
line (random(0,25),height/7, random(0,25),(height/8)*2);
line (random(0,50),height/7, random(0,50),(height/8)*2);
line (random(0,70),height/7, random(30,100),(height/8)*2);
//Reihe 3
line (random(0,25),(height/8)*2, random(0,25),(height/7)*3);
line (random(0,50),(height/8)*2, random(0,50),(height/7)*3);
line (random(0,70),(height/8)*2, random(30,100),(height/7)*3);
//Reihe 4
line (random(0,25),(height/7)*3, random(0,25),(height/7*4));
line (random(0,50),(height/7)*3, random(0,50),(height/7*4));
line (random(0,70),(height/7)*3, random(30,100),(height/7*4));
//Reihe 5
line (random(0,25),(height/7*4), random(0,25),(height/6*4));
line (random(0,50),(height/7*4), random(0,50),(height/6*4));
line (random(0,70),(height/7*4), random(30,100),(height/6*4));
//Reihe 5
line (random(0,25),(height/6*4), random(0,25),(height/6*5));
line (random(0,50),(height/6*4), random(0,50),(height/6*5));
line (random(0,70),(height/6*4), random(30,100),(height/6*5));
//Reihe 5
line (random(0,25),(height/6*5), random(0,25),height);
line (random(0,50),(height/6*5), random(0,50),height);
line (random(0,70),(height/6*5), random(30,100),height);
}
noLoop();
}