member since March 31, 2008
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ken frederick

spectrum

i created this prototype that extracts colors from dropped images and exports dynamic “spectrums.” while my initial intention was to release as a companion to an identtiy system. after testing we decided on a more efficient approach with a set number of options instead.

an image or folder of iagees are dragged and dropped (http://www.sojamo.de/libraries/drop/) once the colors are "processed" you can control several things.

b = toggle blur (depending on computer this can be slow... so be patient)
d = show/hide source image
left : right = blur strength
up : down = amount of detail (high

mad+tweet 1.0

*doesn't not work on web*

This was an experiment with space as a medium of control and crowd sourced content. The blank Mad Lib is projected on the wall, the content is controlled by the position/movement of the people in the room. Words are added via Twitter using a series of hashtags on twitter to represent the word types required for the story.

g = toggle sensor grid
m = toggle mouse or LED control
t = manually query twitter for updates
v = toggle video display (for debugging of LED control)

http://vimeo.com/16153740
http://kenfrederick.blogspot.com/2009/11/processing-madlib.ht

sparticle_0_3_5

a very simple particle system implementation using pixel brightness from a photograph to determine point size, as the particles move (fall) on the screen their x and y coordinates are mapped to the image and the size changes accordingly.

modified daniel shiffman's simple particle system i simplified it a lot so that i could figure out what was going on.

i added some boid functionality to it as well, i can't remember where i found it exactly, but i believe it was in the forums, i modified it a little bit as well.

sparticle_0_2_5

a very simple particle system implementation using pixel brightness from a photograph to determine point size, as the particles move (fall) on the screen their x and y coordinates are mapped to the image and the size changes accordingly.

modified daniel shiffman's simple particle system i simplified it a lot so that i could figure out what was going on.
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