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PeasyCam controls.
a first investigation in 3D vertex, texture mapping, lights and camera in Processing.
[l] to enable/disable the directionalLight.
mouse [l,c,r] buttons: zoom in/out, pan (PeasyCam)
Personal interpretation of sun's coronal loops; coronal loops are the basic structures of the magnetic solar corona.
This sketch is based on Shiffman's steering method.
Move your mouse on the 4 edges of the screen to change the emitter freq and order; click to add a rotational attractor.
For best results do quick and very short clicks while you are at the top left or right corners.
Using the P3D renderer and an ArrayList. 35000 colored particles are created on screen (in HSB colorMode). Each particle has a different mass (depending on color, but its not really really color-dependant) and so each reacts differently to the attraction of your mouse (with mouse clicked). Each particle has a different color, given by the position of the two indicators (and proportional to mass) at the moment it's created. Progressive friction in space is also applied (look at the two white lines at left and right of the screen). When the lines are on the top section the friction is low, incre
30 particles are generated @ random location. two Attractors placed at equal distance from the center of the screen attract them. Each particle draws a thin line with progressive stroke if it's at a certain distance from another. for minimum distance another color strokes the connection.