December 28, 2010
Sketch uses a fragment shader to generate a Mandelbrot set on the GPU. Zooming is limited by the precision floating point can offer!
Sketch fits the largest possible square on a plane without overlapping any of the existing squares using a genetic algorithm. The green and blue are squares already done.
The square outlined in red is the biggest square currently calculated. The orange squares show some of the 'breeding' ones in the 'gene pool'.