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truchet tiles

truchet tiles

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colin mitchell
Some initial experiments with Truchet tiles, this generates a tile made from bezier curves, with endpoints placed such that they should match up with other tiles around them. It's fairly crude but comes up with some interesting patterns.

Commands:
'f' - turn on/off fill mode. If on, the bezier curves will be filled, if not they won't.
'a' - turn on/off alpha mode. If on, a random alpha value will be added when rendering. If not, the beziers are layered on top of each other
'+/-' - increase/decrease the number of curves by 10
any other key will generate a new tile and draw it
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