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Clouds Are Looming

Clouds Are Looming

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Kyle McDonald
Noise-based flocking with depth of field.

'p' pauses the particles, mouse for rotation/translation/zoom. All other controls in the control window.

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dotlassie
01 Jan 2010, 04:16
Would you kindly create a cross eye/parallel eye 3d version? :)
Kyle McDonald
01 Jan 2010, 11:38
That would be great! Is there a trick to doing this in Processing? If I were in OpenGL I would use two viewports or FBOs. In P3D I'm not quite sure how to approach it.
Antoine Bonnin
02 Jan 2010, 07:44
This is beautiful!
claus rytter bruun de neergaard
03 Jan 2010, 14:02
amazing!
Giovanni Carlo Mingati
04 Jan 2010, 00:56
excelent!
Steven Kay
04 Jan 2010, 10:51
great work!

just stumbled across a cross-eye viewer on the hacks list...(both P3D and OpenGL versions) here:

http://processing.org/hacks/hacks:stereo_viewing
James Andino
06 Jan 2010, 02:08
damit! its people like you and all your awsomilatude that keeps me.
Luis Nicolás Coronado
02 Feb 2010, 21:56
this is reeeely nice
Graeme Plunkett
06 Jun 2010, 13:40
inspiring! the depth of field is really lovely.
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