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const yellow = [];
function setup() {
background(0)
createCanvas(500, 500);
for (let i = 0; i < height; i++) {
yellow[i] = floor(random(5, 5));
}
noLoop();
}
function draw() {
background(0);
fill(255,255,0);
for (let i = 0; i < yellow.length; i++) {
fill(255,255,0);
stroke(yellow[i]);
circle(i, i, i/2, i);
circle(0, 0, i/2, i);
}}