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let vecLocation = [];
let vecVelocity = [];
const NUM = 10;
function setup() {
createCanvas(windowWidth, windowHeight);
frameRate(60);
for(let i = 0; i< NUM; i++){
vecLocation[i] = createVector(width/2, height/2);
vecVelocity[i] = createVector(random(-10, 10),random(-10,10));
}
background(0);
}
function draw() {
var ranColor = color(random(255),random(255),random(255),random(255));
fill(ranColor);
noStroke();
for(let i = 0; i < NUM; i++){
ellipse(vecLocation[i].x,vecLocation[i].y,random(20,100),random(20,100));
vecLocation[i].add(vecVelocity[i]);
if(vecLocation[i].x > width || vecLocation[i].x < 0){
vecVelocity[i].x = vecVelocity[i].x * -1;
}
if(vecLocation[i].y > height || vecLocation[i].y < 0){
vecVelocity[i].y = vecVelocity[i].y * -1;
}
}
}
function mousePressed(){
background(0);
}