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let vecLocation = [];
let vecVelocity = [];
let iro = [];
let okisa = [];
const NUM = 100;
function setup() {
createCanvas(windowWidth, windowHeight);
frameRate(60);
for(let i = 0; i<NUM; i++){
vecLocation[i] = createVector(width/2, height/2);
vecVelocity[i] = createVector(random(-10,10), random(-10,10));
iro[i] = color(random(255),random(255),random(255),200);
okisa[i] = random(10,50);
}
}
function draw() {
background(0);
for(let i = 0; i<NUM; i++){
vecLocation[i].add(vecVelocity[i]);
if(vecLocation[i].x > width || vecLocation[i].x < 0){
vecVelocity[i].x = vecVelocity[i].x * -1;
}
if(vecLocation[i].y > height || vecLocation[i].y < 0){
vecVelocity[i].y = vecVelocity[i].y * -1;
}
noStroke();
fill(iro[i]);
ellipse(vecLocation[i].x ,vecLocation[i].y, okisa[i], okisa[i]);
}
}