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function setup() {
createCanvas(windowWidth, windowHeight);
background(255, 0, 0);
}
function draw() {
for(let i = 0; i < 10000; i++) {
let c = color(random(255), random(255), random(255));
let x = random(width);
let y = random(height);
strokeWeight(5);
stroke(c);
point(x, y);
}
}