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function setup() {
createCanvas(windowWidth, windowHeight);
}
function draw() {
background(146, 248, 240);
strokeWeight(6)
for(let x=0; x<height; x= x+25){
stroke(random(10, 52), 74, 152);
fill(255, 50, 75, 40);
circle(width/2 + map(x, 0, height, 0, mouseX-width/2), height/2 + map(x, 0, height, 0, mouseY-height/2), map(x, 0, height, height, 0));
}
}