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Noisy Circle

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A simple circle affected by perlin noise. Mouse X = frequency of the noise Mouse Y = amplitude of the noise Mouse Click = to fill or not to fill - Update 10/02/13: Fixed problem with first and last points of the circle not matching by using sin() and cos() in the noise function.
{{$t('general.eg',["mouse, keyboard"])}}
{{$t('general.eg',["visualization, fractal, mouse"])}}
{{$t('general.learnMoreAbout')}} Creative Commons
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