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boolean cargando= false;
int posX=200;
float x=10;
int contador=1;
void setup(){
size(700,500);
background(0,0,0);
}
void draw(){
//Presentacio
fill(0,255,0);
textSize(30);
text("Si vols jugar a Matrix",150,200);
text("clica aquì",200,250);
rect(220,300,100,50);
textSize(20);
fill(0,0,0);
text("Jugar",240,335);
if(mousePressed==true&&mouseX>=220&&mouseX<=320&&mouseY>=300&&mouseY<=350){
cargando=true;
}
//Cargando
if(cargando==true){
//borrar tot
fill(0,0,0);
rect(0,0,700,500);
//text cargant
textSize(20);
fill(0,255,0);
text("Cargando...",300,400);
//1,0
int posicioX= 00;
while(posicioX<=680){
while(contador<=4){
frameRate(5);
textSize(10);
text("1",posicioX,x);
x= x+10;
text("0",posicioX,x);
x= x+10;
contador=contador+1;
}
posicioX=posicioX+10;
contador=0;
x=random(0,400);
}
}
}