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float r = 0;
void setup() {
size(1600,1000);
background(0);
smooth();
noStroke();
}
void draw() {
translate(width/2, height/2);
fill(255);
rotate(r);
float circle_size = random(0.5, 4);
ellipse(random(100) + r, 10, circle_size, circle_size);
r = r + 0.2;
println(r);
}
//fill(random(100,255), random(100,255), random(200,255));