ArrayList < Bomb > arsenal = new ArrayList < Bomb > ();
background(50, 200, 100);
if (arsenal.size() > 25) {
background(50, 200, 100);
text("Wow, you're trigger happy", 15, 105);
if (arsenal.size() > 50) {
background(50, 200, 100);
text("That's a lot, mate..", 15, 105);
if (arsenal.size() > 60) {
background(50, 200, 100);
text("Who are you dropping these BOMBS to??", 15, 105);
if (arsenal.size() > 75) {
background(50, 200, 100);
text("Stop. Just stop.", 15, 105);
if (arsenal.size() > 100) {
background(50, 200, 100);
text("You must have a burning motivation", 15, 105);
if (arsenal.size() > 500) {
background(50, 200, 100);
text("Do you have a autoclicker? Just asking.", 15, 105);
mono = createFont("monospace", 64);
text("You've dropped " + arsenal.size() + " bombs", 15, 64);
line(mouseX, (mouseY - 40) + (sin(sintick * 0.05) * 25), mouseX + 25, (mouseY - 50) + (sin(sintick * 0.05) * 25));
rect(mouseX, (mouseY - 30) + (sin(sintick * 0.05) * 25), 30, 20);
ellipse(mouseX, (mouseY) + (sin(sintick * 0.05) * 25), 60, 60);
ellipse(mouseX, (mouseY) + (sin(sintick * 0.05) * 25), 120, 120);
bool hasExploded = false;
line(xPos, yPos - 40, xPos + 25, yPos - 50);
rect(xPos, yPos - 30, 30, 20);
ellipse(xPos, yPos, 60, 60);
} else if (hasExploded) {
fill(150, 50 + Velocity, 50, 255 - (fade * 5));
stroke(175, 75 + Velocity, 75, 255 - (fade * 5));
ellipse(xPos, startExplode, (timerToBoom - 55) * 35, (timerToBoom - 55) * 35)
Velocity += veloModifier;
fade += veloModifier / 5;
fill(150, 50 + Velocity, 50, 255 - (fade * 5));
stroke(175, 75 + Velocity, 75, 255 - (fade * 5));