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void setup() {
size(500, 600);
background(#E3E0C3);
noFill();
}
void draw() {
float s;
s= random(-1, 1);
for (int i=1; i<5; i++) {
strokeWeight(random(3));
pushMatrix();
translate(250, 300);
rotate(frameCount*s);
stroke( random(150,255), random(150,255),0, 50);
line(i+s-random(80), i+s-random(80), i+random(20)-s, i+random(20)-s);
popMatrix();
pushMatrix();
translate(250, 100);
rotate(frameCount*s);
stroke(random(200), random(100), 0, 50);
line(i+s-random(80), i+s-random(80), i+random(20)-s, i+random(20)-s);
popMatrix();
pushMatrix();
translate(250, 500);
rotate(frameCount*s);
stroke(random(100), random(200), 0, 50);
line(i+s-random(80), i+s-random(80), i+random(20)-s, i+random(20)-s);
popMatrix();
}
}