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float my_num = 10;
void setup() {
size(800, 600);
background(#810C2F);
fill(255);
noStroke();
smooth();
rectMode(CENTER);
}
void draw() {
background(#2fbef1);
translate(width * noise(my_num + 5), height * noise(my_num + 50));
rotate(4 * noise(my_num + 20));
rect(0, 0, 350 * noise(5 + my_num), 350 * noise(my_num));
my_num = my_num + 0.002;
}