xxxxxxxxxx
var mic;
function setup() {
createCanvas(500, 500);
// Create an Audio input
mic = new p5.AudioIn();
mic.start();
}
function draw() {
//stroke(0);
// Get the overall volume (between 0 and 1.0)
let r = map(mic.getLevel(), 0, 0.4, 0, height);
background(r, 100, 0, 5);
//rectMode(CENTER);
}