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float nPos = 0;
float inc = 0.009;
float size = 80;
void setup() {
size(400,400);
ellipseMode(CENTER);
noStroke();
fill(#CCFF33);
}
void draw() {
background(#CCFFFF);
float x = noise(nPos)*width;
float y = noise(nPos+1)*height;
ellipse(x,y,size,size);
nPos = nPos + inc;
}
void mousePressed(){
background(#000000);
}