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float r;
float g;
float b;
float a;
float spotSize;
float x;
float y;
void setup() {
size(640, 640);
background(255);
smooth();
}
void draw() {
r = random(255);
g = random(255);
b = random(255);
a = random(255);
spotSize = random(10, 50);
x = random(width);
y = random(height);
noStroke();
fill(r, g, b, a);
ellipse(x, y, spotSize, spotSize);
}