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var radius = 40;
var arcX = 50;
var arcY = 185;
var arcD = 100;
function setup() {
createCanvas(1500, 400);
}
function draw() {
background(225);
//goal
fill(240,0,19);
rect(1475,0,400);
//how to move pacman
if (keyIsPressed === true) {
if (keyCode == RETURN)
arcX +=4;
}
//how to win
if (arcX >=1475) {
fill(31,232,28);
textSize(48);
text('YOU WIN!', 82, height / 2);
}
//making pacman move back to beginning
if (arcX >= 10 && keyIsPressed === false && deltaTime >= 15) {
if (keyCode == RETURN){
arcX -=2.25;
}
}
//pacman
fill (355,255,65);
arc(arcX, arcY, arcD, arcD,radians(37),radians(337))
//barrier
if(arcX > 1475) {
arcX = arcX + move;
}
}