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//6.1
void setup(){
size(200,200);
background(#FFFFFF);
}
float y = 5;
void draw(){
frameRate(18);
println(frameCount);
stroke(#C6FCAB);
y= y + 3.5;
line(0,y,200,y);
line(0,y*2,100,y*2);
frameRate(35);
stroke(#38B2C6);
line(100,y*5,175,y*5);
}