If you want to generate it, press 'see image' to see the whole tile. The font is Times New Roman. Press 'See and download' or 'Download' if you want to download it. And there are 6,200 tiles for you to generate. 62% to 10000!
A fork of 2048 Infinite tile generator v62 by 1DeQr / Level 4096 tile
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var tileSize = 512 // The size of the square tile, in pixels
var commaSeparate = false // If true, add commas to numbers.
var shortenThreshold = 16 // This determines which power of 10 will start shortening numbers. Set this to 16 (10 quadrillion) if unsure. To disable, set this to 0.
var shortenDecimals = 0 // number of decimal places for shortened numbers
var shortenSeparator = "" // This is the string that separates the shortened numbers between the number and the suffix. Example: Value "sep" = 1.234sepM for 1,234,567
var fractionScientific = 7 // This determines which negative power of 10 will start converting fractions to scientific notation. Set to 6 (one millionth) if unsure. To disable, set to 0.
var fractionDecimals = 8 // Maximum number of decimal places for fraction numbers, like 0.001234. Set this to 0 for automatic.
var fractionScientificDecimals = 2 // Maximum number of decimal places for scientific notation-converted fraction numbers, like 1.234x10^-3. Set this to 2 if unsure.
var font = "https://deckard.openprocessing.org/user280519/visual1360213/h7c9e2587bd3f8e21ad45f0cb010abcb3/ClearSans-Bold.ttf" // Font used for the text on tiles. Default: https://deckard.openprocessing.org/user280519/visual1360213/h7c9e2587bd3f8e21ad45f0cb010abcb3/ClearSans-Bold.ttf
var maxTextSize = 500 //Maximum text size for full numbers. The text never gets any larger than this.
var maxShortenTextSize = 320 // Maximum text size for shortened numbers.
var textOffsetY = 0.75 // If the tile text is off-center, then change this value until you're satisfied with the position.
var textShrink = 10000 // Change this to change the point when the tile text starts to decrease in size. Decrease this if you see the tile text going beyond the edges of the image.
var title = "2048 INFINITE ∞ TILE GENERATOR"
var tileData = {text:"2^x",shape:995000,textColor:"#",colors:["#","#"]}
var endtext = "" // This is the string that adds after the suffix. Example: Value "sep" = 1.234Msep for 1,234,56