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mouse interactivity 2

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void setup(){ size(200,200); noStroke(); } void draw(){ background(126); ellipse(mouseX, mouseY,33,33);// having mouseY + mouseXmeans the coordinate follows the mouse ellipse(50,mouseY+20,33,33);//mouseX +(a number for y axis) moves left to right ellipse(mouseX-20,84, 33,33);//(a number for x axis) + mouseY moves up and down } /* having three different versions creates a kind of negative space for the shapes to float around in - they repel each other almost. i.e ellipse(mouseX,mouseY,33,33); ellipse(50, mouseY,33,33); ellipse(mouseX,84,33,33);*/
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