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float a=0;
float s=30;
float r=0;
float x=0;
float y=0;
float i=random(25,30);
float j=random(25,30);
void setup(){
size(500,800);
background(255);
smooth();
noFill();
}
void draw(){
//background(255);
for (int i = 30; i < 500; i = i + 30){
r = 0;
for(int j = 30; j < 800; j = j + 30){
translate(random(0,500),random(500,800));
noFill();
rotate(r);
r=r+random(-0.005,10);
rect(10+r,0,s,s);
}
}
}