Connect & Morph v.2

Tweek of my own work. Basically uses the lerp () Function to morph between to positions. I did a complete recode, trying to avoid any change in the visual result and keeping the basic structure. And give it a little speed up. Images: http://tinyurl.com/pusxl5l The square on top left opens the GUI Controls: PeasyCam for camera Randomness (u / i) Speed (q / w) Depth (e / r) Connections (y / x) Points (z / t) Morph (a / s) Toggle Colors (c) Normal Mode / Alternative Mode (1) Draw Mode (Points, Connections) (b) Smooth on / off* (v) Shiny on / off* (2) GUI on / off (3) *reduces render speed
e.g., mouse, keyboard
e.g., visualization, fractal, mouse
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  • GUI.pde
  • GUIControl.pde
  • connectAndMorph.pde
  • distance.pde
  • draw.pde
  • fastblur.pde
  • keyboard.pde
  • tools.pde
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