xxxxxxxxxx
PImage img;
void setup(){
size(192, 144);
img = loadImage("bunker.png");
}
void draw(){
background(255);
loadPixels();
img.loadPixels();
for (int x = 0; x < width; x++){
for (int y = 0; y < height; y++){
int loc1 = x + y*width;
int loc2 = (x+1) + (y+1)*width;
float b1 = brightness(img.pixels[loc1]);
float b2 = brightness(img.pixels[loc2]);
float diff = abs(b1 - b2);
pixels[loc1] = color(diff);
}
}
updatePixels();
//image(img, 0, 0);
}