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int x = 300;
int y = 300;
size (800,800);
background(#23ed2a);
//Right leg
stroke(#4de0f9);
strokeWeight(5);
fill(#edab31);
rect(x+100, y+200, 100, 150);
//Right leg design
stroke(#4de0f9);
strokeWeight(5);
fill(0,0,0);
ellipse(x+150, y+275, 50, 50);
//Left leg
stroke(#4de0f9);
strokeWeight(5);
fill(#edab31);
rect(x, y+200, 100, 150);
//Right leg design
stroke(#8e149b);
strokeWeight(5);
fill(250,250,250);
triangle(x+25, y+300, x+50, y+255, x+75, y+300);
//Torso
stroke(#4de0f9);
strokeWeight(5);
fill(#edab31);
rect(x, y-100, 200, 300); //rect(300,200,200,300);
//Torso design
stroke(#ff4800);
line(x+100, y+200, x+100, y-100); //(400,500,400,200)
stroke(#ff4800);
line(x+100, y-50, x, y-100); //(400,250,300,200)
stroke(#ff4800);
line(x+100, y-50, x+200, y-100); //(400,250,300,200)
//Left arm
stroke(#ff4800);
line(x,y-100,x-100,y-100); //(300,200,200,200)
stroke(#ff4800);
line(x-100, y-100, x-100, y+100); //(200,200,200,400)
//Right arm
stroke(#ff4800);
line(x+200, y-100, x+300, y-100); //500,200,600,200)
stroke(#ff4800);
line(x+300, y-100, x+300, y+100); //600,200,600,400)
//Left hand
fill(#005be5);
quad(x-125,y+100,x-75,y+100,x-50,y+200,x-150,y+200); //(175,400,225,400,250,500,150,500)
//Right hand
fill(#f6ff00);
quad(x+275, y+100, x+325, y+100, x+350, y+200, x+250, y+200); //(575, 400, 625, 400, 650, 500, 550, 500)
//Neck
line(x+100, y-100, x+100, y-125); //(400,200,400,175)
//Head
fill(0,0,0);
rect(x+50, y-225, x-200, y-200); //(350,75,100,100)
//Eye
stroke(250,250,250);
line(x+100, y-200, x+100, y-175); //(400,100,400,125)
//Mouth
stroke(#ff84fc);
line(x+75, y-175, x+100, y-150); //(375,125, 400, 150)
line(x+100, y-150, x+125, y-175); //(400, 150, 425, 125)