float[] rectX = new float [numrect];
float[] rectY = new float [numrect];
float[] rectW = new float [numrect];
float[] rectH = new float [numrect];
float[] vhsX = new float [numvhs1];
float[] vhsY = new float [numvhs1];
float[] vhsW = new float [numvhs1];
float[] vhsH = new float [numvhs1];
float[] vhsX2 = new float [numvhs2];
float[] vhsY2 = new float [numvhs2];
float[] vhsW2 = new float [numvhs2];
float[] vhsH2 = new float [numvhs2];
for (int ii = 0; ii < numvhs1; ii = ii + 1) {
vhsX[ii] = random(width);
vhsY[ii] = random(height);
for (int iii = 0; iii < numvhs2; iii = iii + 1) {
vhsX2[iii] = random(200);
vhsY2[iii] = random(200);
glitchword1 = loadFont ("AgencyFB-Reg-48.vlw");
textFont (glitchword1 , 27);
text ("Forgotten? Or just too afraid to remember?" , 20 , 200);
glitchword2 = loadFont ("AgencyFB-Reg-48.vlw");
textFont (glitchword2 , 27);
text ("Forgotten? Or just too afraid to remember?" , 25 , 200);
glitchword = loadFont ("AgencyFB-Reg-48.vlw");
textFont (glitchword , 25);
text ("Forgotten? Or just too afraid to remember?" , 35 , 200);
for (int iii = 0; iii < numvhs2; iii ++) {
rect(vhsX2[iii], vhsY2[iii], vhsW2[iii], vhsH2[iii]);
for (int i = 0; i < numrect; i = i + 3) {
fill ((int)random(255) , (int)random(255) , (int)random(255));
rect(rectX[i] , rectY[i] , rectW[i] , rectH[i]);
rectX[i] = random (width);
rectY[i] = random (height);
for (int ii = 0; ii < numvhs1; ii ++) {
rect(vhsX[ii], vhsY[ii], vhsW[ii], vhsH[ii]);
for (int ii = 0; ii < numvhs1; ii++) {
vhsX[ii] = random(width);
vhsY[ii] = random(height);
for (int iii = 0; iii < numvhs2; iii++) {
vhsX2[iii] = random(200);
vhsY2[iii] = random(200);
vhsW2[iii] = random(900);
if ((key == 'a') || (key == 's')) {
for (int ii = 0; ii < numvhs1; ii++) {
vhsX[ii] = random(width);
vhsY[ii] = random(height);
for (int iii = 0; iii < numvhs2; iii++) {
vhsX2[iii] = random(200);
vhsY2[iii] = random(200);
vhsW2[iii] = random(900);