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float x = 0;
float y = 0;
float x2 = 0;
float y2 = 0;
void setup() {
size(800, 480);
}
//my sketch alternates pizza and cream pie
void draw() {
background (70)
x = 0;
while(x < width){
x = x + 170;
y = 0
while(y < height){
y = y + 100;
x2 = x2 + 10;
y2 = 0
y = y + 10;
fill(255, 172, 89)
ellipse( x + -0, y + -60, 70, 10);
fill(255, 172, 89)
ellipse( x + -85, y + -60, 70, 10);
fill(255, 172, 89)
strokeWeight(112.0);
strokeCap(ROUND);
//pie
triangle( x + -40,y + - 60, x + 40,y + - 60, x + 0, y + 30,);
//ellipse(x + 0, y + 24, 10, 10)
fill(255, 200, 5)
triangle( x + 50,y + - 60, x + 120,y + - 60, x + 85, y + 30,);
fill(70)
noStroke()
rect(30, -60, 90, 800)
}
}
}