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float posx,posy,number,yspeed;
void setup() {
size(400,400);
background(0,0,60);
number_init();
}
void number_init(){
posy=0;
posx=random(10,width-10);
number = int(random(0,10));
textSize(int(random(10,40))); // not work openprocessing processing mode
yspeed = random(1,20);
fill(255,255,0); // yellow text
}
void draw() {
background(0,0,60);
posy +=yspeed; if ( posy > height ) { number_init(); }
text(number,posx,posy);
}